finshed making the game and also added the comments
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60c3e32f6c
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1749566f90
64
Screen.java
64
Screen.java
@ -10,78 +10,106 @@ public class Screen {
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static boolean rock = false;
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static boolean scissors = false;
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static boolean paper = false;
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static int score = 0; //makes the variable and boolean
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public static void main(String[] args) {
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JFrame frame = new JFrame("rock paper scissors");
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frame.setSize(300,200);
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //makes the window and also makes it so when the window is closed the java stops
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JButton rockbutton = new JButton("rock");
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JButton paperbutton = new JButton("paper");
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JButton scissorsbutton = new JButton("scissors");
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JPanel panel = new JPanel();
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JLabel Label = new JLabel("play");
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JLabel Label = new JLabel("play"); //makes the buttons, text, and panel
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panel.add(rockbutton);
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panel.add(paperbutton);
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panel.add(scissorsbutton);
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panel.add(Label);
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panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS));
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panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); // adds everthing to the window and buts it in a form from top to bottom
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rockbutton.setAlignmentX(JButton.CENTER_ALIGNMENT);
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paperbutton.setAlignmentX(JButton.CENTER_ALIGNMENT);
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scissorsbutton.setAlignmentX(JButton.CENTER_ALIGNMENT);
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Label.setAlignmentX(JLabel.CENTER_ALIGNMENT);
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Label.setAlignmentX(JLabel.CENTER_ALIGNMENT); //sets everyting in the window to the center
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rockbutton.addActionListener(new ActionListener(){
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rockbutton.addActionListener(new ActionListener(){ //sees if you click the button and makes the corresponding boolean true
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public void actionPerformed(ActionEvent e){
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rock = true;
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if(rock == true) {
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if(rock == true) { //checks if the button is true and if it is then it forces the others to be false and you play your turn
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scissors = false;
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paper = false;
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Thecomputer.generate(args);
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System.out.println("rock is true");
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if(Thecomputer.aipaper == true){
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Label.setText("paper, you lose");
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score += -1;
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Label.setText("paper, you lose, score " + score);
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};
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if(Thecomputer.airock == true){
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Label.setText("rock, tie");
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score += 1;
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Label.setText("rock, tie, score " + score);
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};
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if(Thecomputer.aiscissors == true){
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Label.setText("scissors, you win");
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Label.setText("scissors, you win, score " + score);//adds or removes 1 from the score
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};
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};
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}
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});
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paperbutton.addActionListener(new ActionListener(){
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public void actionPerformed(ActionEvent e){
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paperbutton.addActionListener(new ActionListener(){ //sees if you click the button and makes the corresponding boolean true
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public void actionPerformed(ActionEvent e){
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paper = true;
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if(paper == true) {
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if(paper == true) { //checks if the button is true and if it is then it forces the others to be false and you play your turn
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rock = false;
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scissors = false;
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Thecomputer.generate(args);
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System.out.println("paper is true");
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if(Thecomputer.aipaper == true){
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Label.setText("paper, you tie, score " + score);
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};
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if(Thecomputer.airock == true){
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score += 1;
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Label.setText("rock, you win, score " + score);
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};
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if(Thecomputer.aiscissors == true){
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score += -1;
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Label.setText("scissors, you lose, score " + score);//adds or removes 1 from the score
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};
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};
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}
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});
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scissorsbutton.addActionListener(new ActionListener(){
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scissorsbutton.addActionListener(new ActionListener(){ //sees if you click the button and makes the corresponding boolean true
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public void actionPerformed(ActionEvent e){
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scissors = true;
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if(scissors == true) {
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if(scissors == true) { //checks if the button is true and if it is then it forces the others to be false and you play your turn
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paper = false;
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scissors = false;
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Thecomputer.generate(args);
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System.out.println("Scirrors is true");
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};
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if(Thecomputer.aiscissors == true){
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Label.setText("scissors, you tie, score " + score);
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};
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if(Thecomputer.airock == true){
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score += -1;
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Label.setText("rock, you lose, score " + score);
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};
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if(Thecomputer.aipaper == true){
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score += 1;
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Label.setText("paper, you win, score " + score); //adds or removes 1 from the score
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};
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}
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});
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}});
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frame.add(panel);
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frame.setVisible(true);
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frame.setVisible(true);//make it so you can see window
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}
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}
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@ -4,19 +4,19 @@ import java.util.Random;
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public class Thecomputer {
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static boolean airock = false;
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static boolean aipaper = false;
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static boolean aiscissors = false;
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static boolean aiscissors = false; //makes the boolean
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public static void generate(String[] args) {
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Random random = new Random();
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int randomnumber = random.nextInt(3);
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if(randomnumber == 1) {
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int randomnumber = random.nextInt(3); //makes a random number from 0-2
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if(randomnumber == 1) { //if the number is 1 then the computer choose paper and forces the others to be false
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aipaper = true;
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if(aipaper = true) {
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if(aipaper = true) {
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airock = false;
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aiscissors = false;
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System.out.println("aipaper is true");
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}
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}
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if(randomnumber == 0) {
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if(randomnumber == 0) { //if the number is 0 then the computer choose scissors and forces the others to be false
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aiscissors = true;
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if(aiscissors = true) {
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airock = false;
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@ -24,7 +24,7 @@ public class Thecomputer {
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System.out.println("aiscissors is true");
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}
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}
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if(randomnumber == 2) {
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if(randomnumber == 2) { //if the number is 2 then the computer choose rock and forces the others to be false
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airock = true;
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if(airock = true) {
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aiscissors = false;
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