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| Author | SHA1 | Date | |
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| b335a63f61 | |||
| 54004e4e34 | |||
| c673e9a841 | |||
| 8f31919f62 | |||
| 02a0bfee2b |
16
README.md
16
README.md
@@ -1,5 +1,21 @@
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|||||||
<img src="images/terrible logo.png" width="300" height="175"/><h1>Grand Unified LED Logic Software (G.U.L.L.S.)</h1>
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<img src="images/terrible logo.png" width="300" height="175"/><h1>Grand Unified LED Logic Software (G.U.L.L.S.)</h1>
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||||||
|
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||||||
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Tested
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||||||
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- Basic CLED Strip
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- Basic CLED Matrix
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- Basic Logical Matrix
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- AlternateStrip
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- AlternateMatrix
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- CollisionStrip
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- CollisionMatrix
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- ColorRandomizerStrip (When used with ColorRandomizerMatrix, broken)
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- ColorRanzomizerMatrix (When used with ColorRandomizerStrip, broken)
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- CycleLightStrip
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- CycleLightMatrix
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- FluidColorMatrix
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- RicochetMatrix (Broken)
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*I need to write something here*
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*I need to write something here*
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##### LED Hardware Development Status
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##### LED Hardware Development Status
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128
diagram.json
Normal file
128
diagram.json
Normal file
@@ -0,0 +1,128 @@
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{
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"version": 1,
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"author": "Uri Shaked",
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"editor": "wokwi",
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"parts": [
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{
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||||||
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"type": "wokwi-arduino-mega",
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"id": "mega",
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"top": 100,
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"left": 100.78,
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"attrs": {
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}
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},
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{
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"id": "neopixels",
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"type": "wokwi-led-strip",
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"top": 0,
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"left": 0,
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"attrs": {
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"pixels": "24"
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}
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},
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{
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"id": "matrix",
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"type": "wokwi-led-matrix",
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"top": -200,
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"left": 750,
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"attrs": {
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"rows": "6",
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"cols": "6",
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"layout": "serpentine",
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"pixelShape": "circle"
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}
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|
},
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{
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|
"id": "matrix2",
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"type": "wokwi-led-matrix",
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"top": -50,
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"left": 750,
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"attrs": {
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"rows": "6",
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"cols": "6",
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|
"layout": "serpentine",
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"pixelShape": "circle"
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|
}
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},
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{
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|
"id": "matrix3",
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"type": "wokwi-led-matrix",
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"top": 100,
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"left": 750,
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"attrs": {
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|
"rows": "6",
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|
"cols": "6",
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|
"layout": "serpentine",
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"pixelShape": "circle"
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}
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},
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{
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"id": "matrix4",
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"type": "wokwi-led-matrix",
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|
"top": 250,
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|
"left": 750,
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|
"attrs": {
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|
"rows": "6",
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|
"cols": "6",
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|
"layout": "serpentine",
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|
"pixelShape": "circle"
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|
}
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},
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|
{
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|
"id": "matrix5",
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|
"type": "wokwi-led-matrix",
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|
"top": 400,
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|
"left": 750,
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|
"attrs": {
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|
"rows": "6",
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|
"cols": "6",
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||||||
|
"layout": "serpentine",
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|
"pixelShape": "circle"
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|
}
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},
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{
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"id": "matrix6",
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"type": "wokwi-led-matrix",
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"top": 550,
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"left": 750,
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"attrs": {
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"rows": "6",
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"cols": "6",
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|
"layout": "serpentine",
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"pixelShape": "circle"
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}
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}
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],
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"connections": [
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["mega:0", "$serialMonitor:TX", ""],
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["mega:1", "$serialMonitor:RX", ""],
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["mega:GND.2", "neopixels:VSS", "black"],
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["mega:6", "neopixels:DIN", "green"],
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["mega:5V", "neopixels:VDD", "red"],
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["mega:7", "matrix:DIN", "yellow"],
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["mega:5V", "matrix:VDD", "red"],
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["mega:GND.3", "matrix:VSS", "black"],
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["matrix:DOUT", "matrix2:DIN", "blue"],
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["mega:5V", "matrix2:VDD", "red"],
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["mega:GND.3", "matrix2:VSS", "black"],
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["matrix2:DOUT", "matrix3:DIN", "blue"],
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["mega:5V", "matrix3:VDD", "red"],
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["mega:GND.3", "matrix3:VSS", "black"],
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["matrix3:DOUT", "matrix4:DIN", "blue"],
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["mega:5V", "matrix4:VDD", "red"],
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["mega:GND.3", "matrix4:VSS", "black"],
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["matrix4:DOUT", "matrix5:DIN", "blue"],
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["mega:5V", "matrix5:VDD", "red"],
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["mega:GND.3", "matrix5:VSS", "black"],
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["matrix5:DOUT", "matrix6:DIN", "blue"],
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["mega:5V", "matrix6:VDD", "red"],
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["mega:GND.3", "matrix6:VSS", "black"]
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|
],
|
||||||
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"dependencies": {},
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"serialMonitor": {
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"collapse": false,
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"convertEol": false,
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"display": "always",
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"newline": "lf"
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}
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}
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@@ -1,33 +0,0 @@
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#ifndef ACTION_H
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#define ACTION_H
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#include "Arduino.h"
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#include "functional"
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|
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#include "StreamEvent.h"
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|
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template <typename T>
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class Action {
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public:
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Action(function<bool(StreamEvent*)> _funcEventMatchesAction, function<T*(StreamEvent*)> _funcInvokeAction,
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function<void(Print*)> _funcDescribeAction) : funcEventMatchesAction(_funcEventMatchesAction),
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funcInvokeAction(_funcInvokeAction), funcDescribeAction(_funcDescribeAction) {}
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bool eventMatchesAction(StreamEvent* event) {
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return funcEventMatchesAction(event);
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}
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void describeAction(Print* printStream) {
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funcDescribeAction(printStream);
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}
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||||||
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||||||
T* invokeAction(StreamEvent* event) {
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|
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return funcInvokeAction(event);
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}
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private:
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|
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function<bool(StreamEvent*)> funcEventMatchesAction;
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function<T*(StreamEvent*)> funcInvokeAction;
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function<void(Print*)> funcDescribeAction;
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};
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#endif
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@@ -2,17 +2,11 @@
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#define CLEDCONTROLLERPHYSICALMATRIX_H
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#define CLEDCONTROLLERPHYSICALMATRIX_H
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#include "LEDHAL2D.h"
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#include "LEDHAL2D.h"
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#include "ILEDArrangement.h"
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enum ArrangementType {
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HORIZONTALSCAN,
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HORIZONTALSERPENTINE,
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COLUMNSCAN,
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||||||
COLUMNSERPENTINE
|
|
||||||
};
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||||||
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class CLEDControllerPhysicalMatrix : public LEDHAL2D {
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class CLEDControllerPhysicalMatrix : public LEDHAL2D {
|
||||||
public:
|
public:
|
||||||
CLEDControllerPhysicalMatrix(CLEDController* _controller, char* ledName, ArrangementType _arrangement,
|
CLEDControllerPhysicalMatrix(CLEDController* _controller, char* ledName, ILEDArrangement& _arrangement,
|
||||||
int16_t width, int16_t height): LEDHAL2D(width, height, ledName, true), controller(_controller), arrangement(_arrangement) {}
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int16_t width, int16_t height): LEDHAL2D(width, height, ledName, true), controller(_controller), arrangement(_arrangement) {}
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||||||
virtual ~CLEDControllerPhysicalMatrix() {}
|
virtual ~CLEDControllerPhysicalMatrix() {}
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||||||
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||||||
@@ -33,25 +27,7 @@ class CLEDControllerPhysicalMatrix : public LEDHAL2D {
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|||||||
}
|
}
|
||||||
|
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||||||
int16_t XY(int16_t x, int16_t y) {
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int16_t XY(int16_t x, int16_t y) {
|
||||||
if(arrangement == ArrangementType::HORIZONTALSCAN) {
|
return arrangement.XY(x, y, getWidth(), getHeight());
|
||||||
return getWidth() * y + x;
|
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||||||
} else if(arrangement == ArrangementType::COLUMNSCAN) {
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|
||||||
return getHeight() * x + y;
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|
||||||
} else if(arrangement == ArrangementType::HORIZONTALSERPENTINE) {
|
|
||||||
if(y & 0x1) {
|
|
||||||
return y * getWidth() + (getWidth() - 1 - x);
|
|
||||||
} else {
|
|
||||||
return y * getWidth() + x;
|
|
||||||
}
|
|
||||||
} else if(arrangement == ArrangementType::COLUMNSERPENTINE) {
|
|
||||||
if(x & 0x1) {
|
|
||||||
return x * getHeight() + (getHeight() - 1 - y);
|
|
||||||
} else {
|
|
||||||
return x * getHeight() + y;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
return 0; //How did you get here?
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uint16_t getNumLEDs() {
|
uint16_t getNumLEDs() {
|
||||||
@@ -60,13 +36,13 @@ class CLEDControllerPhysicalMatrix : public LEDHAL2D {
|
|||||||
|
|
||||||
protected:
|
protected:
|
||||||
void updateLEDs() {
|
void updateLEDs() {
|
||||||
controller->showLeds();
|
controller->showLeds(255);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CLEDController*
|
CLEDController*
|
||||||
controller;
|
controller;
|
||||||
ArrangementType
|
ILEDArrangement&
|
||||||
arrangement;
|
arrangement;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ class CLEDControllerPhysicalStrip : public LEDHAL {
|
|||||||
void setColor(int16_t pixel, CRGB color) { controller->leds()[pixel] = color; }
|
void setColor(int16_t pixel, CRGB color) { controller->leds()[pixel] = color; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void updateLEDs() { controller->showLeds(); }
|
void updateLEDs() { controller->showLeds(255); }
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ class ColorRandomizerMatrix : public MatrixAnimation {
|
|||||||
uint8_t _numColors, CRGB* _colors, ColorRandomizerType _type) :
|
uint8_t _numColors, CRGB* _colors, ColorRandomizerType _type) :
|
||||||
MatrixAnimation(_matrix, _refName, _updateTime), numColors(_numColors),
|
MatrixAnimation(_matrix, _refName, _updateTime), numColors(_numColors),
|
||||||
colors(new CRGB[_numColors]), fade(_fade), colorRandomizerInt(0),
|
colors(new CRGB[_numColors]), fade(_fade), colorRandomizerInt(0),
|
||||||
scale(DEFAULT_MATRIX_FADER) {
|
scale(DEFAULT_MATRIX_FADER), type(_type) {
|
||||||
for(uint8_t i = 0; i < _numColors; i++) {
|
for(uint8_t i = 0; i < _numColors; i++) {
|
||||||
colors[i] = _colors[i];
|
colors[i] = _colors[i];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,41 +0,0 @@
|
|||||||
#ifndef GULLSMANAGER_H
|
|
||||||
#define GULLSMANAGER_H
|
|
||||||
|
|
||||||
#include "Arduino.h"
|
|
||||||
#include "Action.h"
|
|
||||||
#include "LEDHAL.h"
|
|
||||||
#include "AnimationBase.h"
|
|
||||||
|
|
||||||
class GULLSManager {
|
|
||||||
public:
|
|
||||||
GULLSManager(Stream* _stream, uint16_t _maxHALs, uint16_t _maxAnimations,
|
|
||||||
uint16_t _maxResponseActions, uint16_t _maxAnimationBuilderActions);
|
|
||||||
|
|
||||||
bool addLEDHAL(LEDHAL* hal);
|
|
||||||
|
|
||||||
bool addAnimation(AnimationBase* animation);
|
|
||||||
|
|
||||||
bool addResponseAction(Action<char>* action);
|
|
||||||
|
|
||||||
bool addAnimationBuilderAction(Action<AnimationBase>* action);
|
|
||||||
|
|
||||||
void update();
|
|
||||||
private:
|
|
||||||
uint16_t
|
|
||||||
maxHALs,
|
|
||||||
maxAnimations,
|
|
||||||
maxResponseActions,
|
|
||||||
maxAnimationBuilderActions;
|
|
||||||
Stream*
|
|
||||||
stream;
|
|
||||||
LEDHAL**
|
|
||||||
hals;
|
|
||||||
AnimationBase**
|
|
||||||
animations;
|
|
||||||
Action<char>**
|
|
||||||
responseActions;
|
|
||||||
Action<AnimationBase>**
|
|
||||||
animationBuilderActions;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
15
include/ILEDArrangement.h
Normal file
15
include/ILEDArrangement.h
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
#ifndef ILEDARRANGEMENT_H
|
||||||
|
#define ILEDARRANGEMENT_H
|
||||||
|
|
||||||
|
#include <Arduino.h>
|
||||||
|
|
||||||
|
// Interface is not pure virtual
|
||||||
|
class ILEDArrangement {
|
||||||
|
public:
|
||||||
|
ILEDArrangement() {}
|
||||||
|
virtual ~ILEDArrangement() {}
|
||||||
|
|
||||||
|
virtual int16_t XY(int16_t x, int16_t y, int16_t width, int16_t height) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -21,7 +21,6 @@ class LEDHAL {
|
|||||||
|
|
||||||
virtual void requestShow() { showRequested = true; }
|
virtual void requestShow() { showRequested = true; }
|
||||||
|
|
||||||
//TODO UnifiedColor should have constants
|
|
||||||
virtual void clearLEDs() {
|
virtual void clearLEDs() {
|
||||||
for(uint16_t i = 0; i < getNumLEDs(); i++) {
|
for(uint16_t i = 0; i < getNumLEDs(); i++) {
|
||||||
setColor(i, CRGB(0, 0, 0));
|
setColor(i, CRGB(0, 0, 0));
|
||||||
|
|||||||
56
include/Manager.h
Normal file
56
include/Manager.h
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
#ifndef MANAGER_H
|
||||||
|
#define MANAGER_H
|
||||||
|
|
||||||
|
#include <Arduino.h>
|
||||||
|
#include <LinkedList.h>
|
||||||
|
#include <LEDHAL.h>
|
||||||
|
#include <AnimationBase.h>
|
||||||
|
|
||||||
|
class Manager {
|
||||||
|
public:
|
||||||
|
Manager() {}
|
||||||
|
virtual ~Manager() {} // TODO Cleanup linked lists?
|
||||||
|
|
||||||
|
void addLEDs(LEDHAL* hal) {
|
||||||
|
// TODO Duplicate name checks
|
||||||
|
|
||||||
|
ledHALs.add(hal);
|
||||||
|
}
|
||||||
|
|
||||||
|
LEDHAL* removeLEDsByName(char* name) {
|
||||||
|
for(uint16_t i = 0; i < ledHALs.size(); i++) {
|
||||||
|
if(strcmp(ledHALs.get(i)->getLEDName(), name) == 0) {
|
||||||
|
return ledHALs.remove(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void addAnimation(AnimationBase* animation) {
|
||||||
|
// TODO Duplicate name checks
|
||||||
|
|
||||||
|
animations.add(animation);
|
||||||
|
}
|
||||||
|
|
||||||
|
AnimationBase* removeAnimationByName(char* name) {
|
||||||
|
for(uint16_t i = 0; i < animations.size(); i++) {
|
||||||
|
return animations.remove(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void update() {
|
||||||
|
for(uint16_t i = 0; i < animations.size(); i++) {
|
||||||
|
animations.get(i)->update();
|
||||||
|
}
|
||||||
|
|
||||||
|
for(uint16_t i = 0; i < ledHALs.size(); i++) {
|
||||||
|
ledHALs.get(i)->show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
LinkedList<LEDHAL*>
|
||||||
|
ledHALs;
|
||||||
|
LinkedList<AnimationBase*>
|
||||||
|
animations;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -9,7 +9,8 @@ class RicochetHelper {
|
|||||||
RicochetHelper() {}
|
RicochetHelper() {}
|
||||||
RicochetHelper(int16_t _startPosX, int16_t _startPosY, int16_t _width, int16_t _height,
|
RicochetHelper(int16_t _startPosX, int16_t _startPosY, int16_t _width, int16_t _height,
|
||||||
CRGB _color) : currentX(_startPosX), currentY(_startPosY), width(_width),
|
CRGB _color) : currentX(_startPosX), currentY(_startPosY), width(_width),
|
||||||
height(_height), xDir(random(0, 101) > 51 ? -1 : 1), yDir(random(0, 100) > 51 ? -1 : 1) {}
|
height(_height), xDir(random(0, 101) > 51 ? -1 : 1), yDir(random(0, 100) > 51 ? -1 : 1),
|
||||||
|
color(_color) {}
|
||||||
|
|
||||||
int16_t getCurrentXPos() { return currentX; }
|
int16_t getCurrentXPos() { return currentX; }
|
||||||
int16_t getCurrentYPos() { return currentY; }
|
int16_t getCurrentYPos() { return currentY; }
|
||||||
|
|||||||
24
include/ScanArrangement.h
Normal file
24
include/ScanArrangement.h
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#ifndef SCANARRANGEMENT_H
|
||||||
|
#define SCANARRANGEMENT_H
|
||||||
|
|
||||||
|
#include "ILEDArrangement.h"
|
||||||
|
|
||||||
|
class ScanArrangement : public ILEDArrangement {
|
||||||
|
public:
|
||||||
|
ScanArrangement(bool _isColumnScan) : isColumnScan(_isColumnScan) {}
|
||||||
|
virtual ~ScanArrangement() {}
|
||||||
|
|
||||||
|
int16_t XY(int16_t x, int16_t y, int16_t width, int16_t height) {
|
||||||
|
if(isColumnScan) {
|
||||||
|
return height * x + y;
|
||||||
|
} else {
|
||||||
|
return width * y + x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool
|
||||||
|
isColumnScan;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
31
include/SerpentineArrangement.h
Normal file
31
include/SerpentineArrangement.h
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
#ifndef SERPENTINEARRANGEMENT_H
|
||||||
|
#define SERPENTINEARRANGEMENT_H
|
||||||
|
|
||||||
|
#include "ILEDArrangement.h"
|
||||||
|
|
||||||
|
class SerpentineArrangement : public ILEDArrangement {
|
||||||
|
public:
|
||||||
|
SerpentineArrangement(bool _isColumnSerpentine) : isColumnSerpentine(_isColumnSerpentine) {}
|
||||||
|
virtual ~SerpentineArrangement() {}
|
||||||
|
|
||||||
|
int16_t XY(int16_t x, int16_t y, int16_t width, int16_t height) {
|
||||||
|
if(isColumnSerpentine) {
|
||||||
|
if(x & 0x1) {
|
||||||
|
return x * height + (height - 1 - y);
|
||||||
|
} else {
|
||||||
|
return x * height + y;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if(y & 0x1) {
|
||||||
|
return y * width + (width - 1 - x);
|
||||||
|
} else {
|
||||||
|
return y * width + x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
bool
|
||||||
|
isColumnSerpentine;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
18
include/TerribleMap.h
Normal file
18
include/TerribleMap.h
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
#ifndef TERRIBLEMAP_H
|
||||||
|
#define TERRIBLEMAP_H
|
||||||
|
|
||||||
|
#include <LinkedList.h>
|
||||||
|
|
||||||
|
template <typename K, typename V>
|
||||||
|
struct Entry {
|
||||||
|
K key;
|
||||||
|
V value;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename K, typename V>
|
||||||
|
class TerribleMap {
|
||||||
|
private:
|
||||||
|
LinkedList<Entry<K,V>> mapList;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
46
include/TiledSerpentineArrangement.h
Normal file
46
include/TiledSerpentineArrangement.h
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
#ifndef TILEDSERPENTINEARRANGEMENT_H
|
||||||
|
#define TILEDSERPENTINEARRANGEMENT_H
|
||||||
|
|
||||||
|
#include "ILEDArrangement.h"
|
||||||
|
|
||||||
|
class TiledSerpentineArrangement : public ILEDArrangement {
|
||||||
|
public:
|
||||||
|
TiledSerpentineArrangement(bool _isColumnSerpentine, bool _isVerticallyTiled,
|
||||||
|
int16_t _tileWidth, int16_t _tileHeight) : isColumnSerpentine(_isColumnSerpentine),
|
||||||
|
isVerticallyTiled(_isVerticallyTiled), tileWidth(_tileWidth), tileHeight(_tileHeight) {}
|
||||||
|
virtual ~TiledSerpentineArrangement() {}
|
||||||
|
|
||||||
|
int16_t XY(int16_t x, int16_t y, int16_t width, int16_t height) {
|
||||||
|
int16_t tileNumber = isVerticallyTiled ? y / tileHeight : x / tileHeight;
|
||||||
|
|
||||||
|
int16_t modX = x % tileWidth;
|
||||||
|
int16_t modY = y % tileHeight;
|
||||||
|
|
||||||
|
int16_t tilePosition = 0;
|
||||||
|
|
||||||
|
if(isColumnSerpentine) {
|
||||||
|
if (x & 0x1) {
|
||||||
|
tilePosition = modX * tileHeight + (tileHeight - 1 - modY);
|
||||||
|
} else {
|
||||||
|
tilePosition = modX * tileHeight + modY;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (y & 0x1) {
|
||||||
|
tilePosition = modY * tileWidth + (tileWidth - 1 - modX);
|
||||||
|
} else {
|
||||||
|
tilePosition = modY * tileWidth + modX;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return tileWidth * tileHeight * tileNumber + tilePosition;
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
bool
|
||||||
|
isColumnSerpentine,
|
||||||
|
isVerticallyTiled;
|
||||||
|
int16_t
|
||||||
|
tileWidth,
|
||||||
|
tileHeight;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -9,7 +9,31 @@
|
|||||||
; https://docs.platformio.org/page/projectconf.html
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
[platformio]
|
[platformio]
|
||||||
default_envs = teensy36
|
default_envs = mega
|
||||||
|
|
||||||
|
[env:uno]
|
||||||
|
platform = atmelavr
|
||||||
|
board = uno
|
||||||
|
framework = arduino
|
||||||
|
lib_deps =
|
||||||
|
fastled/FastLED@3.10.1
|
||||||
|
pfeerick/elapsedMillis@^1.0.6
|
||||||
|
adafruit/Adafruit GFX Library@^1.11.9
|
||||||
|
arduino-libraries/SD@^1.3.0
|
||||||
|
apechinsky/MemoryFree@^0.3.0
|
||||||
|
ivanseidel/LinkedList@0.0.0-alpha+sha.dac3874d28
|
||||||
|
|
||||||
|
[env:mega]
|
||||||
|
platform = atmelavr
|
||||||
|
board = megaatmega2560
|
||||||
|
framework = arduino
|
||||||
|
lib_deps =
|
||||||
|
fastled/FastLED@3.10.1
|
||||||
|
pfeerick/elapsedMillis@^1.0.6
|
||||||
|
adafruit/Adafruit GFX Library@^1.11.9
|
||||||
|
arduino-libraries/SD@^1.3.0
|
||||||
|
apechinsky/MemoryFree@^0.3.0
|
||||||
|
ivanseidel/LinkedList@0.0.0-alpha+sha.dac3874d28
|
||||||
|
|
||||||
[common]
|
[common]
|
||||||
|
|
||||||
@@ -22,3 +46,5 @@ lib_deps =
|
|||||||
pixelmatix/SmartMatrix@^4.0.3
|
pixelmatix/SmartMatrix@^4.0.3
|
||||||
pfeerick/elapsedMillis@^1.0.6
|
pfeerick/elapsedMillis@^1.0.6
|
||||||
adafruit/Adafruit GFX Library@^1.11.9
|
adafruit/Adafruit GFX Library@^1.11.9
|
||||||
|
apechinsky/MemoryFree@^0.3.0
|
||||||
|
ivanseidel/LinkedList@0.0.0-alpha+sha.dac3874d28
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
#include "ColorRandomizerMatrix.h"
|
#include "ColorRandomizerMatrix.h"
|
||||||
|
|
||||||
void ColorRandomizerMatrix::execute() {
|
void ColorRandomizerMatrix::execute() {
|
||||||
|
Serial.println("In Execute");
|
||||||
if(fade && isFading) {
|
if(fade && isFading) {
|
||||||
CRGB color;
|
CRGB color;
|
||||||
|
|
||||||
if(colorRandomizerInt == 0) {
|
if(colorRandomizerInt == 0) {
|
||||||
for(uint16_t i = 0; i < type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth(); i++) {
|
for(uint16_t i = 0; i < (type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth()); i++) {
|
||||||
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
||||||
color = matrix->getColor(0, i);
|
color = matrix->getColor(0, i);
|
||||||
} else {
|
} else {
|
||||||
@@ -19,7 +20,7 @@ void ColorRandomizerMatrix::execute() {
|
|||||||
|
|
||||||
colorRandomizerInt++;
|
colorRandomizerInt++;
|
||||||
} else if(colorRandomizerInt > 0 && colorRandomizerInt < scale + 1) {
|
} else if(colorRandomizerInt > 0 && colorRandomizerInt < scale + 1) {
|
||||||
for(uint16_t i = 0; i < type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth(); i++) {
|
for(uint16_t i = 0; i < (type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth()); i++) {
|
||||||
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
||||||
matrix->drawFastHLine(0, i, matrix->getWidth(), matrix->getColor(0, i) - fadingValues[i]);
|
matrix->drawFastHLine(0, i, matrix->getWidth(), matrix->getColor(0, i) - fadingValues[i]);
|
||||||
} else {
|
} else {
|
||||||
@@ -33,14 +34,17 @@ void ColorRandomizerMatrix::execute() {
|
|||||||
isFading = false;
|
isFading = false;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
Serial.println("Setup Colors");
|
||||||
uint8_t rand;
|
uint8_t rand;
|
||||||
|
|
||||||
for(uint16_t i = 0; i < type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth(); i++) {
|
for(uint16_t i = 0; i < (type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER ? matrix->getHeight() : matrix->getWidth()); i++) {
|
||||||
rand = random(0, numColors);
|
rand = random(0, numColors);
|
||||||
|
|
||||||
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
if(type == ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER) {
|
||||||
|
Serial.println("Draw Horizontal");
|
||||||
matrix->drawFastHLine(0, i, matrix->getWidth(), colors[rand]);
|
matrix->drawFastHLine(0, i, matrix->getWidth(), colors[rand]);
|
||||||
} else {
|
} else {
|
||||||
|
Serial.println("Draw Vertical");
|
||||||
matrix->drawFastVLine(i, 0, matrix->getHeight(), colors[rand]);
|
matrix->drawFastVLine(i, 0, matrix->getHeight(), colors[rand]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,9 @@ void ColorRandomizerStrip::execute() {
|
|||||||
for(uint16_t i = 0; i < strip->getNumLEDs(); i++) {
|
for(uint16_t i = 0; i < strip->getNumLEDs(); i++) {
|
||||||
color = strip->getColor(i);
|
color = strip->getColor(i);
|
||||||
|
|
||||||
fadingValues[i].red = (ceil((float)color.red/scale));
|
fadingValues[i].red = (uint8_t)(ceil((float)color.red/scale));
|
||||||
fadingValues[i].green = (ceil((float)color.green/scale));
|
fadingValues[i].green = (uint8_t)(ceil((float)color.green/scale));
|
||||||
fadingValues[i].blue = (ceil((float)color.blue/scale));
|
fadingValues[i].blue = (uint8_t)(ceil((float)color.blue/scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
colorRandomizerInt++;
|
colorRandomizerInt++;
|
||||||
|
|||||||
@@ -1,127 +0,0 @@
|
|||||||
#include "GULLSManager.h"
|
|
||||||
|
|
||||||
GULLSManager::GULLSManager(Stream* _stream, uint16_t _maxHALs, uint16_t _maxAnimations,
|
|
||||||
uint16_t _maxResponseActions, uint16_t _maxAnimationBuilderActions) {
|
|
||||||
|
|
||||||
stream = _stream;
|
|
||||||
maxHALs = _maxHALs;
|
|
||||||
maxAnimations = _maxAnimations;
|
|
||||||
maxResponseActions = _maxResponseActions;
|
|
||||||
maxAnimationBuilderActions = _maxAnimationBuilderActions;
|
|
||||||
|
|
||||||
hals = new LEDHAL*[maxHALs];
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxHALs; i++) {
|
|
||||||
hals[i] = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
animations = new AnimationBase*[maxAnimations];
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxAnimations; i++) {
|
|
||||||
animations[i] = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
responseActions = new Action<char>*[maxResponseActions];
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxResponseActions; i++) {
|
|
||||||
responseActions[i] = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
animationBuilderActions = new Action<AnimationBase>*[maxAnimationBuilderActions];
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxAnimationBuilderActions; i++) {
|
|
||||||
animationBuilderActions[i] = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GULLSManager::addLEDHAL(LEDHAL* hal) {
|
|
||||||
for(uint16_t i = 0; i < maxHALs; i++) {
|
|
||||||
if(hals[i] == nullptr) {
|
|
||||||
hals[i] = hal;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GULLSManager::addAnimation(AnimationBase* animation) {
|
|
||||||
for(uint16_t i = 0; i < maxAnimations; i++) {
|
|
||||||
if(animations[i] == nullptr) {
|
|
||||||
animations[i] = animation;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GULLSManager::addResponseAction(Action<char>* action) {
|
|
||||||
for(uint16_t i = 0; i < maxResponseActions; i++) {
|
|
||||||
if(responseActions[i] == nullptr) {
|
|
||||||
responseActions[i] = action;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GULLSManager::addAnimationBuilderAction(Action<AnimationBase>* action) {
|
|
||||||
for(uint16_t i = 0; i < maxAnimationBuilderActions; i++) {
|
|
||||||
if(animationBuilderActions[i] == nullptr) {
|
|
||||||
animationBuilderActions[i] = action;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GULLSManager::update() {
|
|
||||||
if(stream->available()) {
|
|
||||||
StreamEvent event(stream);
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxResponseActions; i++) {
|
|
||||||
if(responseActions[i] != nullptr) {
|
|
||||||
if(responseActions[i]->eventMatchesAction(&event)) {
|
|
||||||
stream->write(responseActions[i]->invokeAction(&event));
|
|
||||||
|
|
||||||
event.markHandled();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!event.isHandled()) {
|
|
||||||
for(uint16_t i = 0; i < maxAnimationBuilderActions; i++) {
|
|
||||||
if(animationBuilderActions[i] != nullptr) {
|
|
||||||
if(animationBuilderActions[i]->eventMatchesAction(&event)) {
|
|
||||||
this->addAnimation(animationBuilderActions[i]->invokeAction(&event));
|
|
||||||
|
|
||||||
event.markHandled();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!event.isHandled()) {
|
|
||||||
stream->print(F("ERROR: An event with code "));
|
|
||||||
stream->print(event.getCode());
|
|
||||||
stream->println(F(" was registered but went unprocessed by any actions!"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxAnimations; i++) {
|
|
||||||
if(animations[i] != nullptr) {
|
|
||||||
animations[i]->update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(uint16_t i = 0; i < maxHALs; i++) {
|
|
||||||
if(hals[i] != nullptr) {
|
|
||||||
hals[i]->show();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -9,18 +9,37 @@ void RicochetMatrix::initialize() {
|
|||||||
randomSeed(random(0, 10000000));
|
randomSeed(random(0, 10000000));
|
||||||
balls[i] = new RicochetHelper(random(0, matrix->getWidth()), random(0, matrix->getHeight()),
|
balls[i] = new RicochetHelper(random(0, matrix->getWidth()), random(0, matrix->getHeight()),
|
||||||
matrix->getWidth(), matrix->getHeight(), colors[random(0, numColors)]);
|
matrix->getWidth(), matrix->getHeight(), colors[random(0, numColors)]);
|
||||||
|
|
||||||
|
Serial.print("Ball ");
|
||||||
|
Serial.println(i);
|
||||||
|
Serial.print("X ");
|
||||||
|
Serial.println(balls[i]->getCurrentXPos());
|
||||||
|
Serial.print("Y ");
|
||||||
|
Serial.println(balls[i]->getCurrentYPos());
|
||||||
|
Serial.print("CR ");
|
||||||
|
Serial.println(balls[i]->getCurrentColor().red);
|
||||||
|
Serial.print("CG ");
|
||||||
|
Serial.println(balls[i]->getCurrentColor().green);
|
||||||
|
Serial.print("CB ");
|
||||||
|
Serial.println(balls[i]->getCurrentColor().blue);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RicochetMatrix::execute() {
|
void RicochetMatrix::execute() {
|
||||||
|
Serial.println("Pre Clear");
|
||||||
matrix->clearLEDs();
|
matrix->clearLEDs();
|
||||||
|
Serial.println("Post Clear");
|
||||||
|
|
||||||
|
Serial.println("Positional Updates");
|
||||||
for(uint16_t i = 0; i < numBalls; i++) {
|
for(uint16_t i = 0; i < numBalls; i++) {
|
||||||
balls[i]->updatePositions();
|
balls[i]->updatePositions();
|
||||||
|
|
||||||
matrix->drawPixel(balls[i]->getCurrentXPos(), balls[i]->getCurrentYPos(),
|
matrix->drawPixel(balls[i]->getCurrentXPos(), balls[i]->getCurrentYPos(),
|
||||||
balls[i]->getCurrentColor());
|
balls[i]->getCurrentColor());
|
||||||
}
|
}
|
||||||
|
Serial.println("Post Positional Updates");
|
||||||
|
|
||||||
|
Serial.println("Pre Request Show");
|
||||||
matrix->requestShow();
|
matrix->requestShow();
|
||||||
|
Serial.println("Post Request Show");
|
||||||
}
|
}
|
||||||
150
src/main.cpp
150
src/main.cpp
@@ -1,59 +1,143 @@
|
|||||||
#include <Arduino.h>
|
#include <Arduino.h>
|
||||||
|
|
||||||
#include "MatrixHardware_Teensy3_ShieldV1toV3.h"
|
|
||||||
#include "SmartMatrix.h"
|
|
||||||
|
|
||||||
#include "FastLED.h"
|
#include "FastLED.h"
|
||||||
#include "LEDHAL.h"
|
#include "LEDHAL.h"
|
||||||
#include "LEDHAL2D.h"
|
#include "LEDHAL2D.h"
|
||||||
#include "CLEDControllerPhysicalStrip.h"
|
#include "CLEDControllerPhysicalStrip.h"
|
||||||
#include "CLEDControllerPhysicalMatrix.h"
|
#include "CLEDControllerPhysicalMatrix.h"
|
||||||
#include "SmartMatrixPhysicalMatrix.h"
|
#include "SerpentineArrangement.h"
|
||||||
|
#include "TiledSerpentineArrangement.h"
|
||||||
|
#include "MemoryFree.h"
|
||||||
|
#include "elapsedMillis.h"
|
||||||
|
#include "LogicalMatrix.h"
|
||||||
|
#include "AlternateStrip.h"
|
||||||
|
#include "AnimationBase.h"
|
||||||
|
#include "AlternateMatrix.h"
|
||||||
|
#include "CollisionStrip.h"
|
||||||
|
#include "CollisionMatrix.h"
|
||||||
|
#include "ColorRandomizerMatrix.h"
|
||||||
|
#include "ColorRandomizerStrip.h"
|
||||||
|
#include "CycleLightStrip.h"
|
||||||
|
#include "CycleLightMatrix.h"
|
||||||
|
#include "FluidColorMatrix.h"
|
||||||
|
#include "RicochetMatrix.h"
|
||||||
|
|
||||||
#define NUMLEDS 24
|
#define NUMLEDS 24
|
||||||
|
#define WIDTH 6
|
||||||
#define COLOR_DEPTH 24 // known working: 24, 48 - If the sketch uses type `rgb24` directly, COLOR_DEPTH must be 24
|
#define HEIGHT 36
|
||||||
|
#define TILE_WIDTH 6
|
||||||
const uint8_t kMatrixWidth = 96; // known working: 32, 64, 96, 128
|
#define TILE_HEIGHT 6
|
||||||
const uint8_t kMatrixHeight = 64; // known working: 16, 32, 48, 64
|
|
||||||
const uint8_t kRefreshDepth = 36; // known working: 24, 36, 48
|
|
||||||
const uint8_t kDmaBufferRows = 4; // known working: 2-4, use 2 to save memory, more to keep from dropping frames and automatically lowering refresh rate
|
|
||||||
const uint8_t kPanelType = SMARTMATRIX_HUB75_32ROW_MOD16SCAN; // use SMARTMATRIX_HUB75_16ROW_MOD8SCAN for common 16x32 panels
|
|
||||||
const uint8_t kMatrixOptions = SMARTMATRIX_OPTIONS_BOTTOM_TO_TOP_STACKING; // see http://docs.pixelmatix.com/SmartMatrix for options
|
|
||||||
const uint8_t kBackgroundLayerOptions = (SM_BACKGROUND_OPTIONS_NONE);
|
|
||||||
const uint8_t kScrollingLayerOptions = (SM_SCROLLING_OPTIONS_NONE);
|
|
||||||
|
|
||||||
SMARTMATRIX_ALLOCATE_BUFFERS(matrix, kMatrixWidth, kMatrixHeight, kRefreshDepth, kDmaBufferRows, kPanelType, kMatrixOptions);
|
|
||||||
SMARTMATRIX_ALLOCATE_BACKGROUND_LAYER(backgroundLayer, kMatrixWidth, kMatrixHeight, COLOR_DEPTH, kBackgroundLayerOptions);
|
|
||||||
|
|
||||||
|
|
||||||
CRGB leds[NUMLEDS];
|
CRGB leds[NUMLEDS];
|
||||||
CRGB leds2[NUMLEDS];
|
CRGB leds2D[WIDTH * HEIGHT];
|
||||||
CRGB leds3[NUMLEDS];
|
|
||||||
|
|
||||||
CRGB someColor(255, 255, 255);
|
CRGB rainbow[] = {CRGB::Red, CRGB::Orange, CRGB::Yellow, CRGB::Green, CRGB::Blue, CRGB::Purple};
|
||||||
|
|
||||||
LEDHAL* hal;
|
LEDHAL* hal;
|
||||||
LEDHAL2D* hal2D;
|
LEDHAL2D* hal2D;
|
||||||
LEDHAL2D* smHAL;
|
LogicalMatrix* lm1;
|
||||||
|
LogicalMatrix* lm2;
|
||||||
|
AnimationBase* animation;
|
||||||
|
AnimationBase* animationMatrix;
|
||||||
|
AnimationBase* animationMatrix2;
|
||||||
|
|
||||||
rgb24 canRGB24Translate(rgb24 color) {
|
uint16_t shiftNumber = 0;
|
||||||
color.red = 0;
|
|
||||||
|
|
||||||
return color;
|
SerpentineArrangement arrangement(false);
|
||||||
}
|
TiledSerpentineArrangement tileArrangement(false, true, TILE_WIDTH, TILE_HEIGHT);
|
||||||
|
|
||||||
|
elapsedMillis memoryPrintTimer;
|
||||||
|
|
||||||
void setup() {
|
void setup() {
|
||||||
|
Serial.begin(115200);
|
||||||
|
Serial.println("Hello World!");
|
||||||
CLEDController* controller = &FastLED.addLeds<NEOPIXEL, 6>(leds, NUMLEDS);
|
CLEDController* controller = &FastLED.addLeds<NEOPIXEL, 6>(leds, NUMLEDS);
|
||||||
CLEDController* controller2d = &FastLED.addLeds<NEOPIXEL, 7>(leds2, NUMLEDS);
|
CLEDController* controller2D = &FastLED.addLeds<NEOPIXEL, 7>(leds2D, WIDTH * HEIGHT);
|
||||||
|
|
||||||
hal = new CLEDControllerPhysicalStrip(controller, "Test Strip");
|
hal = new CLEDControllerPhysicalStrip(controller, "Test Strip");
|
||||||
hal2D = new CLEDControllerPhysicalMatrix(controller2d, "Test Matrix", ArrangementType::COLUMNSERPENTINE, 6, 4);
|
hal2D = new CLEDControllerPhysicalMatrix(controller2D, "Test Matrix", arrangement, WIDTH, HEIGHT);
|
||||||
smHAL = new SmartMatrixPhysicalMatrix(&backgroundLayer, "Test SM Matrix", kMatrixWidth, kMatrixHeight);
|
lm1 = new LogicalMatrix("LM1", hal2D, 0, 0, 6, HEIGHT / 2);
|
||||||
|
lm2 = new LogicalMatrix("LM2", hal2D, 0, HEIGHT / 2, 6, HEIGHT);
|
||||||
|
|
||||||
canRGB24Translate(someColor);
|
/*animation = new AlternateStrip(hal, "Alternate Strip", 150, rainbow, 6);
|
||||||
|
animation->enable();
|
||||||
|
|
||||||
|
animationMatrix = new AlternateMatrix(lm1, "Alternate Matrix", 150, rainbow, 6, AlternateType::HORIZONTAL_ALTERNATE);
|
||||||
|
animationMatrix->enable();
|
||||||
|
|
||||||
|
animationMatrix2 = new AlternateMatrix(lm2, "Alternate Matrix 2", 150, rainbow, 6, AlternateType::VERTICAL_ALTERNATE);
|
||||||
|
animationMatrix2->enable();
|
||||||
|
|
||||||
|
/*animation = new CollisionStrip(hal, "Collision Strip", 150, CRGB::Orange, CRGB::Green);
|
||||||
|
animation->enable();
|
||||||
|
|
||||||
|
animationMatrix = new CollisionMatrix(lm1, "Collision Matrix", 1000, CRGB::Orange, CRGB::Green, CollisionType::HORIZONTAL_COLLISION);
|
||||||
|
animationMatrix->enable();
|
||||||
|
|
||||||
|
animationMatrix2 = new CollisionMatrix(lm2, "Collision Matrix 2", 1000, CRGB::Orange, CRGB::Green, CollisionType::VERTICAL_COLLISION);
|
||||||
|
animationMatrix2->enable();
|
||||||
|
|
||||||
|
animation = new ColorRandomizerStrip(hal, "Color Randomizer Strip", 50, true, 6, rainbow);
|
||||||
|
animation->enable();
|
||||||
|
|
||||||
|
animationMatrix = new ColorRandomizerMatrix(lm1, "Color Randomizer Matrix", 300, false, 6, rainbow, ColorRandomizerType::HORIZONTAL_COLORRANDOMIZER);
|
||||||
|
animationMatrix->enable();
|
||||||
|
|
||||||
|
animationMatrix2 = new ColorRandomizerMatrix(lm2, "Color Randomizer Matrix 2", 300, false, 6, rainbow, ColorRandomizerType::VERTICAL_COLORRANDOMIZER);
|
||||||
|
animationMatrix2->enable();
|
||||||
|
|
||||||
|
animation = new CycleLightStrip(hal, "Cycle Light Strip", 250, 6, rainbow);
|
||||||
|
animation->enable();
|
||||||
|
|
||||||
|
animationMatrix = new CycleLightMatrix(lm1, "Cycle Light Matrix", 250, rainbow, 6, CycleLightType::HORIZONTAL_CYCLELIGHT);
|
||||||
|
animationMatrix->enable();
|
||||||
|
|
||||||
|
animationMatrix2 = new CycleLightMatrix(lm2, "Cycle Light Matrix 2", 250, rainbow, 6, CycleLightType::VERTICAL_CYCLELIGHT);
|
||||||
|
animationMatrix2->enable();
|
||||||
|
|
||||||
|
animationMatrix = new FluidColorMatrix(lm1, "Fluid Color", 30, FluidColorType::PIXEL_BY_PIXEL_FLUIDCOLOR, FluidColorResolution::FULL_FLUIDCOLOR);
|
||||||
|
animationMatrix->enable();
|
||||||
|
|
||||||
|
animationMatrix2 = new FluidColorMatrix(lm2, "Fluid Color 2", 30, FluidColorType::VERTICAL_FLUIDCOLOR, FluidColorResolution::FULL_FLUIDCOLOR);
|
||||||
|
animationMatrix2->enable();*/
|
||||||
|
|
||||||
|
animationMatrix = new RicochetMatrix(hal2D, "Ricochet Matrix", 150, 10, rainbow, 6);
|
||||||
|
animationMatrix->enable();
|
||||||
}
|
}
|
||||||
|
|
||||||
void loop() {
|
void loop() {
|
||||||
// put your main code here, to run repeatedly:
|
/*for(uint8_t i = 0; i < NUMLEDS; i++) {
|
||||||
|
hal->setColor(i, rainbow[(i + shiftNumber) % 6]);
|
||||||
|
}*/
|
||||||
|
|
||||||
|
//animation->update();
|
||||||
|
animationMatrix->update();
|
||||||
|
//animationMatrix2->update();
|
||||||
|
|
||||||
|
/*for(uint16_t i = 0; i < WIDTH * HEIGHT; i++) {
|
||||||
|
hal2D->setColor(i, CRGB::Red);
|
||||||
|
delay(1000);
|
||||||
|
hal2D->requestShow();
|
||||||
|
hal2D->show();
|
||||||
|
}*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
for(uint8_t i = 0; i < HEIGHT; i++) {
|
||||||
|
hal2D->drawFastHLine(0, i, WIDTH, rainbow[(i + shiftNumber) % 6]);
|
||||||
|
} */
|
||||||
|
|
||||||
|
/*for(uint8_t i = 0; i < HEIGHT / 2; i++) {
|
||||||
|
lm1->drawFastHLine(0, i, WIDTH, rainbow[(i + shiftNumber) % 6]);
|
||||||
|
lm2->drawFastHLine(0, HEIGHT / 2 - 1 - i, WIDTH, rainbow[(i + shiftNumber) % 6]);
|
||||||
|
}*/
|
||||||
|
|
||||||
|
hal->requestShow();
|
||||||
|
hal->show();
|
||||||
|
hal2D->requestShow();
|
||||||
|
hal2D->show();
|
||||||
|
//shiftNumber++;
|
||||||
|
|
||||||
|
if(memoryPrintTimer >= 1000) {
|
||||||
|
Serial.println(freeMemory());
|
||||||
|
memoryPrintTimer = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
5
wokwi.toml
Normal file
5
wokwi.toml
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[wokwi]
|
||||||
|
version = 1
|
||||||
|
firmware = '.pio/build/mega/firmware.hex'
|
||||||
|
elf = '.pio/build/mega/firmware.elf'
|
||||||
|
gdbServerPort=3333
|
||||||
Reference in New Issue
Block a user