G.U.L.L.S. rebuilt to use PlatformIO
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19
include/MatrixAnimation.h
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19
include/MatrixAnimation.h
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#ifndef MATRIXANIMATION_H
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#define MATRIXANIMATION_H
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#include "AnimationBase.h"
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#include "LEDHAL2D.h"
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class MatrixAnimation : public AnimationBase {
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public:
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MatrixAnimation(LEDHAL2D* _matrix, char* _refName, long _updateTime) :
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AnimationBase(_refName, _updateTime), matrix(_matrix) {}
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virtual ~MatrixAnimation() {}
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LEDHAL2D* getMatrix() { return matrix; }
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protected:
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LEDHAL2D*
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matrix;
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};
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#endif
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