G.U.L.L.S/include/MatrixAnimation.h

19 lines
429 B
C++

#ifndef MATRIXANIMATION_H
#define MATRIXANIMATION_H
#include "AnimationBase.h"
#include "LEDHAL2D.h"
class MatrixAnimation : public AnimationBase {
public:
MatrixAnimation(LEDHAL2D* _matrix, char* _refName, long _updateTime) :
AnimationBase(_refName, _updateTime), matrix(_matrix) {}
virtual ~MatrixAnimation() {}
LEDHAL2D* getMatrix() { return matrix; }
protected:
LEDHAL2D*
matrix;
};
#endif