good flywheel and hood control
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@@ -9,7 +9,7 @@ import edu.wpi.first.math.util.Units;
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public class ShooterConstants {
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public enum ShooterSpeeds {
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kHubSpeed(3000.0),
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kFeedSpeed(3000.0);
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kFeedSpeed(5000.0);
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private double speedMPS;
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private double speedRPM;
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@@ -39,14 +39,14 @@ public class ShooterConstants {
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public static final boolean kLeftShooterMotorInverted = true;
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public static final boolean kRightShooterMotorInverted = false;
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public static final double kLeftP = 0.0;//0.001;
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public static final double kLeftP = 0.001;
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public static final double kLeftI = 0;
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public static final double kLeftD = 0;
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public static final double kLeftS = 0;
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public static final double kLeftV = 0.00121;
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public static final double kLeftV = 0.0013;
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public static final double kLeftA = 0;
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public static final double kRightP = 0.001;//0.1;
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public static final double kRightP = 0.001;
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public static final double kRightI = 0;
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public static final double kRightD = 0.000;
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public static final double kRightS = 0;
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