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2026-03-01 16:38:07 -05:00

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@@ -8,8 +8,8 @@ import edu.wpi.first.math.util.Units;
public class ShooterConstants {
public enum ShooterSpeeds {
kHubSpeed(4000.0),
kFeedSpeed(6000.0);
kHubSpeed(3000.0),
kFeedSpeed(3000.0);
private double speedMPS;
private double speedRPM;
@@ -39,18 +39,18 @@ public class ShooterConstants {
public static final boolean kLeftShooterMotorInverted = true;
public static final boolean kRightShooterMotorInverted = false;
public static final double kLeftP = 0;//0.1;
public static final double kLeftP = 0.0;//0.001;
public static final double kLeftI = 0;
public static final double kLeftD = 0;
public static final double kLeftS = 0;
public static final double kLeftV = 0.0;
public static final double kLeftV = 0.00121;
public static final double kLeftA = 0;
public static final double kRightP = 0;//0.1;
public static final double kRightP = 0.001;//0.1;
public static final double kRightI = 0;
public static final double kRightD = 0;
public static final double kRightD = 0.000;
public static final double kRightS = 0;
public static final double kRightV = 0.1;
public static final double kRightV = 0.00121;
public static final double kRightA = 0;
public static final double kMaxManualSpeedMultiplier = 1;
@@ -58,7 +58,7 @@ public class ShooterConstants {
public static final double kShooterHeightMeters = 0;
// TODO Is this value sane?
public static final int kCurrentLimit = 50;
public static final int kCurrentLimit = 60;
public static final IdleMode kShooterIdleMode = IdleMode.kCoast;