Initial Commit

This commit is contained in:
2026-03-31 10:19:59 -04:00
commit a1af89eef1
15 changed files with 444 additions and 0 deletions

5
.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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.vscode/extensions.json vendored Normal file
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

29
diagram.json Normal file
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{
"version": 1,
"author": "Uri Shaked",
"editor": "wokwi",
"parts": [
{
"id": "uno",
"type": "wokwi-arduino-uno",
"top": 45,
"left": 375
},
{
"id": "neopixels",
"type": "wokwi-neopixel-canvas",
"top": 0,
"left": 0,
"attrs": {
"rows": "8",
"cols": "32",
"matrixBrightness": "10"
}
}
],
"connections": [
["uno:GND.1", "neopixels:VSS", "black", ["v0", "*", "v16"]],
["uno:6", "neopixels:DIN", "green", ["v-16", "*", "v8"]],
["uno:5V", "neopixels:VDD", "red", ["v20", "h-95", "*", "v8"]]
]
}

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include/Animation.h Normal file
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#ifndef ANIMATION_H
#define ANIMATION_H
#include <FastLED.h>
#include <elapsedMillis.h>
class Animation {
public:
Animation(long _updateTime, uint16_t _finishedAfterCycles) : updateTime(_updateTime),
finishedAfterCycles(_finishedAfterCycles), cycles(0), enabled(false),
initialized(false), timer(0) {}
virtual void initialize(CRGB* leds) {}
virtual void execute(CRGB* leds) {}
virtual bool isFinished() {
return cycles > finishedAfterCycles;
}
void update(CRGB* leds) {
if(enabled) {
if(timer >= updateTime) {
if(!initialized) {
initialize(leds);
cycles = 0;
initialized = true;
}
if(!isFinished()) {
execute(leds);
}
resetTimer();
}
}
}
void enable() {
enabled = true;
}
void disable() {
enabled = false;
}
void reinitialize() {
initialized = false;
}
bool isEnabled() {
return enabled;
}
protected:
void resetTimer() {
timer = 0;
}
void cycleCompleted() {
cycles = cycles += 1;
}
private:
long
updateTime;
uint16_t
cycles,
finishedAfterCycles;
bool
enabled,
initialized;
elapsedMillis
timer;
};
#endif

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include/Bitmaps.h Normal file
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#ifndef BITMAPS_H
#define BITMAPS_H
#include <Arduino.h>
const uint8_t teamLogoBitmap[] = {
0b11100111,
0b11000011,
0b10100101,
0b00011000,
0b00011000,
0b10100101,
0b11000011,
0b11100111
};
#endif

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include/GlobalSettings.h Normal file
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#ifndef GLOBALSETTINGS_H
#define GLOBALSETTINGS_H
#define WIDTH 32
#define HEIGHT 8
#define OUTPUT_PIN 6
#define MODE XYModes::HORIZONTALSCAN
#endif

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include/README Normal file
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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the convention is to give header files names that end with `.h'.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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#ifndef SLIDINGSQUAREPACKEDBITMAP_H
#define SLIDINGSQUAREPACKEDBITMAP_H
#include <Arduino.h>
#include <FastLED.h>
#include "GlobalSettings.h"
#include "Animation.h"
#include "Utilities.h"
class SlidingSquarePackedBitmap : public Animation {
public:
SlidingSquarePackedBitmap(long _updateTime, const uint8_t* _bitmap, CRGB _color) :
Animation(_updateTime, (WIDTH - 8) * 2 * 5), bitmap(_bitmap), color(_color),
currentX(0), currentDirection(1) {}
void initialize(CRGB* leds) {
currentX = 0;
currentDirection = 1;
resetTimer();
Utilities::setAll(leds, MODE, CRGB::Black);
}
void execute(CRGB* leds);
private:
const uint8_t*
bitmap;
uint16_t
currentX;
int8_t
currentDirection;
CRGB
color;
};
#endif

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include/Utilities.h Normal file
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#ifndef UTILITIES_H
#define UTILITIES_H
#include <Arduino.h>
#include <FastLED.h>
#include "GlobalSettings.h"
enum class XYModes {
HORIZONTALSCAN,
HORIZONTALSERPENTINE,
COLUMNSCAN,
COLUMNSERPENTINE
};
class Utilities {
public:
static uint16_t XY(XYModes mode, uint16_t x, uint16_t y) {
if(mode == XYModes::HORIZONTALSCAN) {
return WIDTH * y + x;
} else if(mode == XYModes::COLUMNSCAN) {
return HEIGHT * x + y;
} else if(mode == XYModes::HORIZONTALSERPENTINE) {
if(y & 0x1) {
return y * WIDTH + (WIDTH - 1 - x);
} else {
return y * WIDTH + x;
}
} else if(mode == XYModes::COLUMNSERPENTINE) {
if(x & 0x1) {
return x * HEIGHT + (HEIGHT - 1 - y);
} else {
return x * HEIGHT + y;
}
} else {
return 0; //How did you get here?
}
}
static void setArea(CRGB* leds, XYModes mode, uint16_t startX, uint16_t startY, uint16_t endX, uint16_t endY, CRGB color) {
for(uint16_t x = startX; x < endX; x++) {
for(uint16_t y = startY; y < endY; y++) {
leds[XY(mode, x, y)] = color;
}
}
}
static void setAll(CRGB* leds, XYModes mode, CRGB color) {
setArea(leds, mode, 0, 0, WIDTH, HEIGHT, color);
}
static void drawPackedSquareBitmap(CRGB* leds, XYModes mode, const uint8_t* bitmap, uint16_t xOrigin, CRGB color) {
for(uint16_t y = 0; y < 8; y++) {
uint8_t mask = 0x80;
for(uint16_t x = xOrigin; x < xOrigin + 8; x++) {
if((bitmap[y] & mask) != 0) {
leds[XY(mode, x, y)] = color;
}
mask >>= 1;
}
}
}
static void drawPackedFullFrameBitmap(CRGB* leds, XYModes mode, const uint32_t* bitmap, CRGB color) {
for(uint16_t y = 0; y < 8; y++) {
uint32_t mask = 0x80000000;
for(uint16_t x = 0; x < 32; x++) {
if((bitmap[y] & mask) != 0) {
leds[XY(mode, x, y)] = color;
}
mask >>= 1;
}
}
}
static void drawFullFrameIndexedMap(CRGB* leds, XYModes mode, uint8_t** indexMap, CRGB* colors) {
for(uint16_t x = 0; x < WIDTH; x++) {
for(uint16_t y = 0; y < HEIGHT; y++) {
leds[XY(mode, x, y)] = colors[indexMap[x][y]];
}
}
}
};
#endif

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lib/README Normal file
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.
The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").
For example, see the structure of the following example libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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platformio.ini Normal file
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:uno]
platform = atmelavr
board = uno
framework = arduino
lib_deps =
fastled/FastLED@^3.10.3
pfeerick/elapsedMillis@^1.0.6
[env:feather]
platform = atmelsam
board = adafruit_feather_m0
framework = arduino
lib_deps =
fastled/FastLED@^3.10.3
pfeerick/elapsedMillis@^1.0.6

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#include "SlidingSquarePackedBitmap.h"
void SlidingSquarePackedBitmap::execute(CRGB* leds) {
Utilities::setAll(leds, MODE, CRGB::Black);
Utilities::drawPackedSquareBitmap(leds, MODE, bitmap, currentX, color);
currentX += currentDirection;
if(currentX == 0) {
currentDirection *= -1;
cycleCompleted();
} else if (currentX == 24) {
currentDirection *= -1;
}
}

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src/main.cpp Normal file
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#include <Arduino.h>
#include <FastLED.h>
#include "GlobalSettings.h"
#include "Utilities.h"
#include "SlidingSquarePackedBitmap.h"
#include "Bitmaps.h"
CRGB leds[WIDTH * HEIGHT];
CRGB teamColors[] = {CRGB::Orange, CRGB::Green};
XYModes mode = XYModes::HORIZONTALSCAN;
SlidingSquarePackedBitmap sspb(150, teamLogoBitmap, CRGB::Green);
void setup() {
Serial.begin(9600);
Serial.println(F("HELLO"));
FastLED.setMaxPowerInMilliWatts(400);
FastLED.addLeds<WS2812, OUTPUT_PIN, GRB>(leds, WIDTH * HEIGHT);
sspb.enable();
}
void loop() {
sspb.update(leds);
if(sspb.isFinished()) {
sspb.reinitialize();
}
FastLED.show();
delayMicroseconds(500);
}

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test/README Normal file
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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html

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wokwi.toml Normal file
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[wokwi]
version = 1
firmware = '.pio/build/uno/firmware.hex'
elf = '.pio/build/uno/firmware.elf'