G.U.L.L.S/include/RicochetMatrix.h

32 lines
830 B
C++

#ifndef RICOCHETMATRIX_H
#define RICOCHETMATRIX_H
#include "MatrixAnimation.h"
#include "RicochetHelper.h"
class RicochetMatrix : public MatrixAnimation {
public:
RicochetMatrix(LEDHAL2D* _matrix, char* _refName, long _updateTime, uint16_t _numBalls,
CRGB* _colors, uint8_t _numColors) : MatrixAnimation(_matrix, _refName, _updateTime),
numBalls(_numBalls), colors(new CRGB[_numColors]), numColors(_numColors),
balls(new RicochetHelper*[_numBalls]) {
for(uint8_t i = 0; i < _numColors; i++) {
colors[i] = _colors[i];
}
}
virtual ~RicochetMatrix() { delete[] colors; delete[] balls; };
void initialize();
void execute();
private:
uint16_t
numBalls;
CRGB*
colors;
uint8_t
numColors;
RicochetHelper**
balls;
};
#endif