From c673e9a841475c1c5cf46f75a2c20fe2e287bd5b Mon Sep 17 00:00:00 2001 From: Bradley Bickford Date: Tue, 11 Aug 2026 18:53:03 -0400 Subject: [PATCH] Fixed my own screw up on CollisionMatrix testing --- README.md | 2 +- src/main.cpp | 11 +++++++++-- 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 4493958..4b05751 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Tested - AlternateStrip - AlternateMatrix - CollisionStrip -- CollisionMatrix (BROKEN!!!) +- CollisionMatrix *I need to write something here* diff --git a/src/main.cpp b/src/main.cpp index 725264e..26c42fa 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -64,10 +64,10 @@ void setup() { animation = new CollisionStrip(hal, "Collision Strip", 150, CRGB::Orange, CRGB::Green); animation->enable(); - animationMatrix = new CollisionMatrix(hal2D, "Collision Matrix", 150, CRGB::Orange, CRGB::Green, CollisionType::HORIZONTAL_COLLISION); + animationMatrix = new CollisionMatrix(lm1, "Collision Matrix", 1000, CRGB::Orange, CRGB::Green, CollisionType::HORIZONTAL_COLLISION); animationMatrix->enable(); - animationMatrix2 = new CollisionMatrix(hal2D, "Collision Matrix 2", 150, CRGB::Orange, CRGB::Green, CollisionType::VERTICAL_COLLISION); + animationMatrix2 = new CollisionMatrix(lm2, "Collision Matrix 2", 1000, CRGB::Orange, CRGB::Green, CollisionType::VERTICAL_COLLISION); animationMatrix2->enable(); } @@ -80,6 +80,13 @@ void loop() { animationMatrix->update(); animationMatrix2->update(); + /*for(uint16_t i = 0; i < WIDTH * HEIGHT; i++) { + hal2D->setColor(i, CRGB::Red); + delay(1000); + hal2D->requestShow(); + hal2D->show(); + }*/ + /* for(uint8_t i = 0; i < HEIGHT; i++) { hal2D->drawFastHLine(0, i, WIDTH, rainbow[(i + shiftNumber) % 6]);