Breadbot/deploy-commands.js

63 lines
1.9 KiB
JavaScript

const { REST, Routes } = require('discord.js');
const { clientId, guildId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
const getAllFiles = function(directoryPath, arrayOfFiles) {
const files = fs.readdirSync(directoryPath);
arrayOfFiles = arrayOfFiles || [];
files.forEach(file => {
if (fs.statSync(directoryPath + path.sep + file).isDirectory()) {
arrayOfFiles = getAllFiles(directoryPath + path.sep + file, arrayOfFiles);
}
else {
arrayOfFiles.push(path.join(__dirname, directoryPath, path.sep, file));
}
});
return arrayOfFiles;
};
const commands = [];
const allFiles = [];
getAllFiles('.' + path.sep + 'commands', allFiles);
allFiles.forEach(file => {
console.log(file);
});
// Grab all the command files from the commands directory you created earlier
const commandFiles = allFiles.filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const command = require(`${file}`);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
}
else {
console.log(`Skipping ${file} as it is missing one or more required exported fields`);
}
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
}
catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();