const fs = require('node:fs'); const path = require('node:path'); const { Client, Events, GatewayIntentBits, Collection } = require('discord.js'); const { token, mysql_username, mysql_password } = require('./config.json'); const sqlutil = require('./utilities/sqlutil') sqlutil.buildPool('breadbot_test') const getAllFiles = function(directoryPath, arrayOfFiles) { const files = fs.readdirSync(directoryPath); arrayOfFiles = arrayOfFiles || []; files.forEach(file => { if (fs.statSync(directoryPath + path.sep + file).isDirectory()) { arrayOfFiles = getAllFiles(directoryPath + path.sep + file, arrayOfFiles); } else { arrayOfFiles.push(path.join(__dirname, directoryPath, path.sep, file)); } }); return arrayOfFiles; }; const allFiles = []; getAllFiles('.' + path.sep + 'commands', allFiles); const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildMembers, GatewayIntentBits.MessageContent] }); client.commands = new Collection(); const commandFiles = allFiles.filter(file => file.endsWith('.js')); for (const file of commandFiles) { const command = require(file); if ('data' in command && 'execute' in command) { client.commands.set(command.data.name, command); console.log(`[INFO] Loaded command at ${file}`); } else { console.log(`[WARNING] The command at ${file} is missing a required "data" or "execute" property.`); } } client.on(Events.InteractionCreate, async interaction => { if (!interaction.isChatInputCommand()) return; const command = interaction.client.commands.get(interaction.commandName); if (!command) { console.error(`No command matching ${interaction.commandName} was found.`); return; } try { await command.execute(interaction); } catch (error) { console.error(error); await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } }); client.on(Events.GuildCreate, async guild => { if (guild.available) { console.log('Got into a server') console.log(`The server name is ${guild.name}`) console.log(`The server description is ${guild.description}`) console.log(`The server snowflake is ${guild.id}`) sqlutil.isServerRegistered(guild.id).then(registered => { if (!registered) { console.log("Server is not registered") sqlutil.registerServer(guild.id, guild.name, guild.description).then(added => { if (added) { console.log("Server Registered") } else { console.log("Failed to register the server") } }) } else { console.log("Server is already registered") } }) } }) // There is what too much async/await mess in here. Needs to be reworked client.on(Events.MessageCreate, async message => { console.log("Message Create Fired") var channel_registered = sqlutil.isChannelRegistered(message.channelId) var user_registered = sqlutil.isUserRegistered(message.author.id) if(!(await channel_registered).valueOf()) { console.log(`Registering Channel ${message.channel.name} ${message.channel.guild.name}`) var channel_registered_result = await sqlutil.registerChannel(message.channel.id, message.channel.guildId, message.channel.name) if(channel_registered_result.valueOf()) { console.log(`Channel Registered ${message.channel.name} ${message.channel.guild.name}`) } else { console.log(`Failed to register channel ${message.channel.name} ${message.channel.guild.name}`) return } } if(!(await user_registered).valueOf()) { console.log(`Registering user ${message.author.username}`) var user_registered_result = await sqlutil.registerUser(messsage.author.id, message.author.username, message.author.displayName) if(user_registered_result.valueOf()) { console.log(`User Registered ${message.author.username}`) } else { console.log(`failed to register user ${message.author.username}`) return } } sqlutil.registerMessage(message.id, message.channelId, message.author.id, message.content, message.createdAt).then(message_add => { if(message_add) { console.log("Message logged") } else { console.log("Failed to log message") } }) }) client.once(Events.ClientReady, c => { console.log(`Ready! Logged in as ${c.user.tag}`); }); client.login(token);